Array Tutorial Script

#pragma strict

import System.Collections.Generic;

var numbersArray : int[];

var texturesArray : Texture[];

var objectsArray = List.<GameObject>();

var number : int;

function Start(){

number = Random.Range(0,3);
}

function OnGUI(){

GUI.Label(Rect(Screen.width/2, Screen.height/2, Screen.width/2, Screen.height/2),"" + numbersArray[number]);

GUI.Label(Rect(Screen.width/2, Screen.height/2, Screen.width/2, Screen.height/2),texturesArray[number]);

GUI.Label(Rect(Screen.width/2, Screen.height/2, Screen.width/2, Screen.height/2),"" + objectsArray[number].name);
}